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Eyedid SDK

1.0.0-beta3

Nov 18, 2024

  • Added TrackingCallback.onDrop, CalibrationCallback.onCalibrationCanceled, previousCalibrationData

1.0.0-beta2

Oct 24, 2024

  • Added AccuracyCriteria.LOW and AccuracyCriteria.HIGH.
  • Fixed camera-related bugs.

1.0.0-beta1

Sep 25, 2024

The new Eyedid SDK has been released. It is faster, more stable, and more accurate than ever before.


Legacy

3.1.2

Oct 18, 2023

Updates

  • Modified
    • The coordinates of FaceInfo for left, top, right, and bottom have been changed to the coordinate system when the face is oriented frontally in the image.

3.1.1

August 8, 2023

Updates

  • Fixed
    • GazeTracker's removeAttentionRegion bug fixed.

3.1.0

July 24, 2023

Updates

  • Added
    • startTracking, stopTracking, isTracking added synchronized.
    • FaceCallback,FaceInfo
    • fixationX, fixationY, leftOpenness, rightOpenness in GazeInfo
    • intensity in UserStatusDelegate.onDrowsiness()
  • Modified
    • eyeOpenness has separated to leftOpenness/rightOpenness in UserStatusDelegate.onBlink()
  • Fixed
    • Migrated openssl.
    • Face Rect bug fixed.
    • Android 7.0 Camera status bug fixed when MultiWindow.
    • Fixed crash error when running init/deinit consecutively.
    • CameraPostion bug fixed.
    • Calibration Data fixed.

3.0.3

April 17, 2023

  • fixed
    • initialization bug fix

3.0.2

November 08, 2022

  • fixed
    • Migrated openssl.

3.0.1

july 14, 2022

  • fixed.
    • Longer Axis positioned Device bug fixed.

3.0.0

April 5, 2022

  • updates
    • Deprecated GazeDevice.
    • Removed GazeDevice from parameters in GazeTracker.initGazeTracker(...)
  • new
    • A new class called CameraPosition has been added.
    • Added API to GazeTracker for camera position.

2.5.3

March 8, 2022

  • fixed
    • Fixed a bug where the getAttentionRegion functions did not work properly.
  • new
    • authenication now retries when failed up to three times
    • added StatusCode debug log

2.5.2

February 9, 2022

  • fixed
    • Fixed a bug where the onDrowsiness functions did not work properly.

2.5.1

January 20, 2022

  • fixed
    • Fixed a bug where the UserStatusOption functions did not work properly.

2.5.0

December 23, 2021

  • Updates
    • Print error message when failed to connect SeeSo authentication server.
    • setAttentionRegion(), getAttentionRegion() removeAttentionRegion() is added.
    • Device screen is set as default Status-ROI.

2.4.0

May 17, 2021

Common Changes

  • The enum InitializationErrorType in onInitailzed() API has been changed.

    • (16): .AUTH_EXPIRED_KEY means using expired license key.
    • (17): .ERROR_NOT_ADVANCED_TIER means trying to use User Status Detector with basic production license key.
  • General

    • User Status Mode in GazeTracker is now available.
  • Added User Status:

    • User Attention
    • User Drowsiness
    • User Eye Blinks
  • In developement mode:

    • User Status Mode can be activated with initGazeTracker in development environment.
  • In production mode:

    • User Status Mode requires extra license activation step in production environment.
  • Please contact to the SeeSo team for more information.

Only Android

  • Target Android API level is now set to 30.

  • User Status Mode is available:


2.3.0

March 26, 2021

Common Changes

  • Fixed internal logic.

2.2.5

March 9, 2021

Common Changes

  • Fixed internal logic.

2.2.4

February 18, 2021

Only Android

  • Performance on low-end Android devices is improved.
  • A crashing bug caused by calling the initGazeTracker function on some devices is fixed.

2.2.3

February 4, 2021

Common changes

  • This version is hotfix of SDK 2.2.2.

Only Android

  • The Gaze Device information, added in 2.2.1, had signature identification error.
  • Additional Gaze Device information were not applied during the eye tracking process.
  • This error is fixed, and the Gaze Device information is now applied during the eye tracking process.

2.2.2

February 1, 2021

Common Chnages

  • This version is hotfix of SDK 2.2.1 😎

  • The TrackingState in GazeInfo has been modified.

    • In this version, .LOW_CONFIDENCE will be returned as .SUCCESS.
  • We assume many users are still using .SUCCESSin thier validation check, to avoid confusion, we decided to provide .SUCCESS for all usable tracking results.

  • Please make sure both .SUCCESS and .LOW_CONFIDENCE are used for the validation check.

  • In our future release, both .SUCCESS and .LOW_CONFIDENCE will be provided in TrackingState.

  • The onInitailzed() API now provides Error Log.

    • If any validation error happens during the initialization step, Error Log will be displayed.

2.2.1

January 29, 2021

Common Changes

  • The eye tracking model has been updated. Compared to the previous version (2.2.0), there is a small improvement in accuracy.

  • The enum InitializationError in onInitailzed() API has been changed. more

  • The startCalibration API contians enum AccuracyCriteria option.

  • .DEFAULT starts normal calibration.

  • .LOW starts easy calibration, easier to pass each step (high possibility to have low accuracy).

  • .HIGH starts strict calibration, harder to pass each step (high possibility to have high accuracy).

  • The GazeInfo in onGaze API contains more types of enum TrackingState.

    • .SUCCESS means current face alignment is in a best position for gaze tracking (returns valid x and y).
    • .LOW_CONFIDENCE means current face alignment is not in the best position, should not be used for precise gaze tracking (returns valid, but less accurate x and y).
    • .UNSUPPORTED means current face alignment is not suitable for gaze tracking (returns invalid x and y).
    • .FACE_MISSING means face is not found.

Only Android

  • Gaze Device information of SAMSUNG and LG devices, launched in last 3 years, are added.
  • Realtime GazePath demo is now available in Android Sample Project.
  • Few camera format related errors are solved.

2.2.0

November 6, 2020

Common changes

  • The eye tracking model has been updated. Compared to the previous version (2.1.0), it has higher accuracy.

  • The onEyeMovement have been integrated into onGaze(Gazeinfo gazeInfo).

    • Now onGaze API passes GazeInfo.
    • The GazeInfo class provides integrated information related to Gaze.
  • The onFilteredGaze API has been deleted.

    • Filtered gaze coordinates can be obtained using a Filter class for unfiltered(raw) gaze coordinates of onGaze.
  • The definition of the Calibration Region in startCalibration area has been changed.

    • ONE_POINT mode, a calibration point is created at the center point of the Calibration Region(Rect).
    • FIVE_POINT mode, a calibration point is created at the center and Each vertex of the Calibration Region(Rect).
    • SIX_POINT mode, a calibration point is created at the Each vertex and center of each long side of the Calibration Region(Rect).
  • The TrackingState has been updated.

    • It provides two states: SUCCESS and FACE_MISSING.
    • Blink and EYE_MISSING values ​​will be added in the next version.
  • The ScreenState has been added.

    • It provides three states: INSIDE_OF_SCREEN, OUTSIDE_OF_SCREEN and UNKNOWN.
  • The CalibrationModeType has been updated.

    • SIX_POINT mode has been added.

Only Android

  • Constant related to all status and error codes has been changed to Enum.

2.1.0

September 10, 2020

Common Changes

  • Improvement of eye tracking performance.

  • Compared to the previous version (2.0.0), it has higher accuracy and improved computational performance.

  • Fixed a bug in which gaze data was not delivered sequentially in time when face missing

  • SDK stability improvement

  • The onCalibrationFinished API has been updated.

    • Now, onCalibrationFinished passes calibrationData as parameter.
    • You can save calibrationData and load the this calibration data directly into GazeTracker without new calibration by calling setCalibrationData(calibrationData) in situations such as restarting the app etc...
  • The onEyeMovement API has been updated.

    • return value even when the face is not detected.
  • The setCalibrationData API has been added.